On 10/26/2012 07:14 PM, Andy Skinner [via jogamp] wrote:
> Has anyone done memory leak checking for the native code in JOGL?
Resource lifecycles ( NativeWindow(Device, Screen, Config), GL(Drawable,
Context) and NEWT ) are validated - even at runtime.
This can be very well observed if you miss to dispose something
at the end of your application on X11.
>
> I've got some memory leak reports, but they are in a rather large system, and
> I'd like to reproduce them in a small Java app.
If you find any, great - I doubt there are any left.
>
> I tried valgrind, but haven't yet gotten it to work.
>
> In JSR-231, there was a leak related to visuals. It was mentioned in the
> comments in the code, and we just filtered the leak in our reports until it
> was fixed. Now there is no longer a leak mentioned, in a similar but
> different place, and the code where I'm looking seems OK,
Yes, all X11/GLX visuals have been fixed in early JOGL2 days.
> but I have a leak
> report.
Then pls be so kind and open a bug report and share
your findings w/ us - very much appreciated.
>
> Is there a good way to explore and report those?
Depends on the nature of the leak.
X11 client/server leaks .. I don't know, we use application level
validation in some places, and the architecture tries to assure
sanity here.
Simple heap memory leaks, well .. I was using valgrind before
and binding some memory tool to a native executable.
Never tried this w/ Java though.
We know ofc that a simple rise of heap consumption
of a JVM instance is not necessarily a leak,
due to the nature of GC .. and other 'strategies' of the JVM.
~Sven
>
> thanks
> andy
>