nvidia hang macosx

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nvidia hang macosx

chris oliver
Hi Sven,

This bug https://jogamp.org/bugzilla/show_bug.cgi?format=multiple&id=533 is marked invalid. However, it's actually a jogl regression. I and at least one of my colleagues have used older versions of jogl on nvidia macbook pro osx 10.6.8 without encountering this problem (and those older versions still work without causing the driver hang).

Do you have old builds online we can use to try to pinpoint when this regression occurred?

thanks,

Chris

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Re: nvidia hang macosx

Sven Gothel
Administrator
On Saturday, January 07, 2012 06:22:15 AM chris oliver [via jogamp] wrote:
>
> Hi Sven,
>
> This bug https://jogamp.org/bugzilla/show_bug.cgi?format=multiple&id=533 is
> marked invalid. However, it's actually a jogl regression. I and at least one
> of my colleagues have used older versions of jogl on nvidia macbook pro osx
> 10.6.8 without encountering this problem (and those older versions still
> work without causing the driver hang).

Hi Chris,

hence https://jogamp.org/bugzilla/show_bug.cgi?id=548.

Yes, another round of analyzing this issue seems necessary,
good news - thx.

>
> Do you have old builds online we can use to try to pinpoint when this
> regression occurred?

If you want to go through the disection process
using autobuilds you can use any autobuilds as referenced here:
  <https://jogamp.org/chuck/view/fwd/job/jogl/label=macosx-10_6-x86_64-nvidia/>
by downloading them here:
  <http://jogamp.org/deployment/autobuilds/master/>
You would need to match gluegen ofc by looking at the artifact.properties, eg.:
  <http://jogamp.org/deployment/autobuilds/master/jogl-b616-2012-01-06_11-30-55/artifact.properties>

>
> thanks,
>
> Chris

You are very welcome & solving this issue would help us all lot.

~Sven