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Re: JOGL win32 binding bug for glTransformFeedbackVaryings

Posted by Matt on Aug 24, 2010; 9:11pm
URL: https://forum.jogamp.org/JOGL-win32-binding-bug-for-glTransformFeedbackVaryings-tp1197405p1320249.html

Big thanks for looking into this bug. I applied your solution of not releasing the tmp var's memory, and it does work indeed. ;)
Since this a one-time invocation, I guess I'll stick to the solution for the time being.
Just wondering - should this be posted directly to nvidia? Or is just a bit weird but fully 'legal' behavior of their windows driver (well, even weirder since their driver works on linux) ?