Re: windowClosing causes GLCanvas to displose
Posted by
gouessej on
Sep 02, 2010; 11:55am
URL: https://forum.jogamp.org/windowClosing-causes-GLCanvas-to-displose-tp1380491p1405793.html
Why do we have to remove our GL/JOGL resources before the native underlying window
has been closed? Sorry for my silly question.
disableDestroyOnClosing(boolean v) should rather be called setAutoDestroyOnClosingEnabled(boolean enabled) in my humble opinion, it would be more consistent.