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Are geometric build-in functions of OpenCL noticeably faster than a naive plain Java implementation?

Posted by gouessej on Sep 10, 2010; 9:47am
URL: https://forum.jogamp.org/Are-geometric-build-in-functions-of-OpenCL-noticeably-faster-than-a-naive-plain-Java-implementation-tp1451371.html

Hi!

In several 3D engines written in Java, lots of operations are performed on vectors and matrices, I think about dot product, cross product, distance, normalization, addition, subtraction, multiplication... Are such operations noticeably faster with OpenCL than with plain Java?
Julien Gouesse | Personal blog | Website