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Re: bad use of depths in Picking.java

Posted by gouessej on Sep 17, 2010; 9:10am
URL: https://forum.jogamp.org/bad-use-of-depths-in-Picking-java-tp1446213p1516395.html

Please find the patch below:
136,137c136,137
<           z1 = (float) buffer.get(offset) / 0x7fffffff; offset++;
<           z2 = (float) buffer.get(offset) / 0x7fffffff; offset++;
---
>           z1 = (float) (buffer.get(offset)& 0xffffffffL) / 0x7fffffff; offset++;
>           z2 = (float) (buffer.get(offset)& 0xffffffffL) / 0x7fffffff; offset++;
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