Re: bad use of depths in Picking.java
Posted by
Sven Gothel on
Sep 23, 2010; 10:19pm
URL: https://forum.jogamp.org/bad-use-of-depths-in-Picking-java-tp1446213p1570815.html
On Friday, September 17, 2010 11:10:18 gouessej [via jogamp] wrote:
>
> Please find the patch below:
> 136,137c136,137
> < z1 = (float) buffer.get(offset) / 0x7fffffff; offset++;
> < z2 = (float) buffer.get(offset) / 0x7fffffff; offset++;
> ---
> > z1 = (float) (buffer.get(offset)& 0xffffffffL) / 0x7fffffff;
> > offset++;
> > z2 = (float) (buffer.get(offset)& 0xffffffffL) / 0x7fffffff;
> > offset++;
>
>
Thx, fixed with: d1830d4ccd8c2db30896e987638228c45e251564
Pls send me a pull request next time :)
~Sven