Posted by
gouessej on
Sep 29, 2010; 11:44am
URL: https://forum.jogamp.org/GLJPanel-does-not-draw-the-OpenGL-content-when-containing-a-Swing-component-tp1598076p1601804.html
I'm going to write a bug report as even the simple example of Wikipedia does not work when I replace the GLCanvas by a GLJPanel:
import java.awt.Component;
import java.awt.Frame;
import java.awt.event.KeyEvent;
import java.awt.event.KeyListener;
import java.awt.event.WindowAdapter;
import java.awt.event.WindowEvent;
import javax.media.opengl.GL;
import javax.media.opengl.GL2;
import javax.media.opengl.GL2ES1;
import javax.media.opengl.GLAutoDrawable;
import javax.media.opengl.GLEventListener;
import javax.media.opengl.awt.GLJPanel;
import javax.media.opengl.fixedfunc.GLLightingFunc;
import javax.media.opengl.fixedfunc.GLMatrixFunc;
import javax.media.opengl.glu.GLU;
import com.jogamp.opengl.util.Animator;
public class JOGLTetraHedron implements GLEventListener, KeyListener {
float rotateT = 0.0f;
static GLU glu = new GLU();
static GLJPanel/*GLCanvas*/canvas = new /*GLCanvas*/GLJPanel();
static Frame frame = new Frame("Jogl 3D Shape/Rotation");
static Animator animator = new Animator(canvas);
public void display(GLAutoDrawable gLDrawable) {
final GL2 gl = gLDrawable.getGL().getGL2();
gl.glClear(GL.GL_COLOR_BUFFER_BIT);
gl.glClear(GL.GL_DEPTH_BUFFER_BIT);
gl.glLoadIdentity();
gl.glTranslatef(0.0f, 0.0f, -5.0f);
gl.glRotatef(rotateT, 1.0f, 0.0f, 0.0f);
gl.glRotatef(rotateT, 0.0f, 1.0f, 0.0f);
gl.glRotatef(rotateT, 0.0f, 0.0f, 1.0f);
gl.glRotatef(rotateT, 0.0f, 1.0f, 0.0f);
gl.glBegin(GL.GL_TRIANGLES);
// Front
gl.glColor3f(0.0f, 1.0f, 1.0f);
gl.glVertex3f(0.0f, 1.0f, 0.0f);
gl.glColor3f(0.0f, 0.0f, 1.0f);
gl.glVertex3f(-1.0f, -1.0f, 1.0f);
gl.glColor3f(0.0f, 0.0f, 0.0f);
gl.glVertex3f(1.0f, -1.0f, 1.0f);
// Right Side Facing Front
gl.glColor3f(0.0f, 1.0f, 1.0f);
gl.glVertex3f(0.0f, 1.0f, 0.0f);
gl.glColor3f(0.0f, 0.0f, 1.0f);
gl.glVertex3f(1.0f, -1.0f, 1.0f);
gl.glColor3f(0.0f, 0.0f, 0.0f);
gl.glVertex3f(0.0f, -1.0f, -1.0f);
// Left Side Facing Front
gl.glColor3f(0.0f, 1.0f, 1.0f);
gl.glVertex3f(0.0f, 1.0f, 0.0f);
gl.glColor3f(0.0f, 0.0f, 1.0f);
gl.glVertex3f(0.0f, -1.0f, -1.0f);
gl.glColor3f(0.0f, 0.0f, 0.0f);
gl.glVertex3f(-1.0f, -1.0f, 1.0f);
// Bottom
gl.glColor3f(0.0f, 0.0f, 0.0f);
gl.glVertex3f(-1.0f, -1.0f, 1.0f);
gl.glColor3f(0.1f, 0.1f, 0.1f);
gl.glVertex3f(1.0f, -1.0f, 1.0f);
gl.glColor3f(0.2f, 0.2f, 0.2f);
gl.glVertex3f(0.0f, -1.0f, -1.0f);
gl.glEnd();
rotateT += 0.2f;
}
public void displayChanged(GLAutoDrawable gLDrawable, boolean modeChanged, boolean deviceChanged) {
}
public void init(GLAutoDrawable gLDrawable) {
GL2 gl = gLDrawable.getGL().getGL2();
gl.glShadeModel(GLLightingFunc.GL_SMOOTH);
gl.glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
gl.glClearDepth(1.0f);
gl.glEnable(GL.GL_DEPTH_TEST);
gl.glDepthFunc(GL.GL_LEQUAL);
gl.glHint(GL2ES1.GL_PERSPECTIVE_CORRECTION_HINT, GL.GL_NICEST);
((Component) gLDrawable).addKeyListener(this);
}
public void reshape(GLAutoDrawable gLDrawable, int x, int y, int width, int height) {
GL2 gl = gLDrawable.getGL().getGL2();
if (height <= 0) {
height = 1;
}
float h = (float) width / (float) height;
gl.glMatrixMode(GLMatrixFunc.GL_PROJECTION);
gl.glLoadIdentity();
glu.gluPerspective(50.0f, h, 1.0, 1000.0);
gl.glMatrixMode(GLMatrixFunc.GL_MODELVIEW);
gl.glLoadIdentity();
}
public void keyPressed(KeyEvent e) {
if (e.getKeyCode() == KeyEvent.VK_ESCAPE) {
exit();
}
}
public void keyReleased(KeyEvent e) {
}
public void keyTyped(KeyEvent e) {
}
public static void exit() {
animator.stop();
frame.dispose();
System.exit(0);
}
public static void main(String[] args) {
canvas.addGLEventListener(new JOGLTetraHedron());
frame.add(canvas);
frame.setSize(640, 480);
frame.setUndecorated(true);
frame.setExtendedState(Frame.MAXIMIZED_BOTH);
frame.addWindowListener(new WindowAdapter() {
@Override
public void windowClosing(WindowEvent e) {
exit();
}
});
frame.setVisible(true);
animator.start();
canvas.requestFocus();
}
@Override
public void dispose(GLAutoDrawable gLDrawable) {
// do nothing
}
}