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Re: GLJPanel does not draw the OpenGL content when containing a Swing component

Posted by Michael Bien on Sep 30, 2010; 2:29pm
URL: https://forum.jogamp.org/GLJPanel-does-not-draw-the-OpenGL-content-when-containing-a-Swing-component-tp1598076p1608645.html

  Maybe you could even take a look at the junit tests and add a testcase.

However GLJPanel is currently low priority since its by far the slowest
(and most bugy) way of rendering with JOGL.
(http://jogamp.org/wiki/index.php/Jogl_FAQ#Why_using_Swing_for_high_performance_is_not_a_good_idea_.3F)

regards,
michael

On 09/29/2010 01:44 PM, gouessej [via jogamp] wrote:
> I'm going to write a bug report as even the simple example of
> Wikipedia does not work when I replace the GLCanvas by a GLJPanel:
>
[code...]

--
http://michael-bien.com/