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Re: Updates without locking the surface

Posted by gouessej on Oct 25, 2010; 10:21pm
URL: https://forum.jogamp.org/Updates-without-locking-the-surface-tp1768966p1770183.html

Sorry for my silly question. Are you looking for something that works like SwingWorker but with JOGL?

Do you want to have a current OpenGL context when the update() method is called? If I see what you mean, you would like to have a callback that does not look any surface but that has a current OpenGL context, wouldn't you?
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