Login  Register

Re: JOGL Error in Eclipse on MacOSX

Posted by Ric Wright on Nov 04, 2010; 10:55pm
URL: https://forum.jogamp.org/JOGL-Error-in-Eclipse-on-MacOSX-tp1835239p1845271.html

Well, I guess I would dispute the "trivial" part.  The background for this is that I am writing an Eclipse perspective that allows one to write Java-based modelling, kind of like VTK.  This uses Java reflection to allow users to write a single (or multiple) module that performs some modelling effort and is automagically integrated into GMS.  As you can see from the attached screenshots, this is not a simple app and integrates all sorts of SWT and WST functionality, uses Java reflection extensively and supports a complex JOGL based library that implements a pretty complete implementation of the PostScript APIs. The tempwave animation you see in the screenshot runs easily at 60 FPS on each system I have.  Primary bandwidth problem is the tesselation in GLU since I have to tessellate the PostScript strokes.

I have this running on WinXP 32bit, Win7 64 bit and MacOSX.  I don't have a Linux box these days so I don't know about that.

So I feel that this is pretty non-trivial.  But it is currently based on JOGL 1.1.1.  I thought it would be interesting to look at JOGL2, hence my experiments.  But frankly, JOGL 1.1.1 and the SWT_AWT bridge is working for me, so I'll probably stick with it for now.  My focus is getting GMS done and I don't want to fight the tools.  But I appreciate the awesome jobs you and the rest of the JOGAMP team are doing and am looking forward to the release of JOGL 2.

Cheers, Ric

gms_overview.JPG
gms_datasets.jpg
gms_views.jpg
gms_project_gms.jpg