Re: OpenGL 3.x > ?
Posted by
gouessej on
Nov 08, 2010; 2:41pm
URL: https://forum.jogamp.org/OpenGL-3-x-tp1861265p1863000.html
Claudio wrote
hmm....
Actually he uses freeglut and GLTools libs...
You don't need freeglut when using OpenGL in Java especially for the windowing.
Claudio wrote
But I'll keep trying...
Because as far as I understood this book approaches using OpenGL only through shaders...
Is there not a GLBatch nor a GLShaderManager in OpenGL?
Thanks!
You can find the source code and port it to JOGL 2, can't you?