I've got a very recent tutorial at http://wadeawalker.wordpress.com/2010/10/09/tutorial-a-cross-platform-workbench-program-using-java-opengl-and-eclipse/. Justin also has a good beginner tutorial at https://sites.google.com/site/justinscsstuff/jogl-tutorials.
I wouldn't base a production-quality system on it quite yet, but it's improving rapidly. Our code at my workplace still uses JOGL 1.1.1a for stability, but we're evaluating JOGL 2 and will switch over as soon as our experiments show that it runs on all our platforms.
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