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JOGL texture size limit

Posted by tomek on Nov 16, 2010; 11:45pm
URL: https://forum.jogamp.org/JOGL-texture-size-limit-tp1914046.html

Hi!

My question is simple: Why is texture1D size in jogl limited to 8192 (at least on my machine)

I read here: http://www.opengl.org/resources/faq/technical/texture.htm (21.130) that texture size is limited to GL_MAX_TEXTURE_SIZE if hardware acceleration is turned off. But in my application, i have this line: capabilities.setHardwareAccelerated(true);

is this for something else or is there something i'm not getting?

please help

thanks!