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Re: 3DS max Exporter

Posted by Demoscene Passivist on Nov 28, 2010; 11:31am
URL: https://forum.jogamp.org/3DS-max-Exporter-tp1980790p1980998.html

3dsmax has a buildin exporter to Wavefront .obj file format. Its an easily readable ASCII model/scene format. To get it running into JOGL u could use my WavefrontObjectLoader.java or use any other .obj->jogl loader (there are half a dozent out there).

Other than that I would suggest using Blender for ur OpenGL modeling. Its much more open and u find a lot more tutorials and help (or even code snippets) on the net.