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Re: NEWT Threading Overview

Posted by BrickFarmer on Dec 06, 2010; 11:29am
URL: https://forum.jogamp.org/re-NEWT-Threading-Overview-tp1991718p2026713.html

The nabble email link failed for me, so anyway:

I put the newt demo stuff on hold due to the OSX issues we discussed (i only have osx to work with).  Also I need to investigate acquiring a pgp key.  Is there no way to use a single account for all these tools?  It seems like the login for the forum, bugzilla, wiki and probably git are all different?

Currently I'm investigating the issue around single fpsAnimator with multiple runtime add/remove drawable calls. I'm working with b220, is there some way with GIT to get the matching source code for b220?  or a matching zip file I can use in eclipse.   I don't see any git tags/labels for doing this.  I'm happy to investigate this myself, but I'm a total newbie with git...

The errors I see are timeouts probably due to some lock contention:

java.lang.RuntimeException: Waited 5000ms for: Thread[Timer-0,5,main] - Thread[AWT-EventQueue-0,6,main], with recursionCount 0, lock: com.jogamp.common.util.locks.RecursiveLock@7a0ec850, qsz 0
        at com.jogamp.common.util.locks.RecursiveLock.lock(RecursiveLock.java:125)
        at com.jogamp.opengl.util.AnimatorBase.remove(AnimatorBase.java:96)