Login  Register

high memory consumption in JOGL

Posted by gouessej on Dec 24, 2010; 3:03pm
URL: https://forum.jogamp.org/high-memory-consumption-in-JOGL-tp2141331.html

Hi!

Lots of StructAccessor instances are created when I use JOGL 2, especially the GLCanvas. Is there a way of solving this issue? Will it be fixed or will I be forced to switch to NEWT?
Julien Gouesse | Personal blog | Website