Re: high memory consumption in JOGL
Posted by Sven Gothel on Dec 30, 2010; 3:33pm
URL: https://forum.jogamp.org/high-memory-consumption-in-JOGL-tp2141331p2167993.html
On Friday, December 24, 2010 16:03:20 gouessej [via jogamp] wrote:
>
> Hi!
>
> Lots of StructAccessor instances are created when I use JOGL 2, especially
> the GLCanvas. Is there a way of solving this issue? Will it be fixed or will
> I be forced to switch to NEWT?
Can you pls provide more details ?
Of course we are interested to increase stability and reduce 'flying objects'
even for AWT, which is no more the primary target.
~Sven