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NVidia drivers v260.99 crash with Threaded Optimizations Auto.

Posted by masterzen on Jan 05, 2011; 5:07pm
URL: https://forum.jogamp.org/NVidia-drivers-v260-99-crash-with-Threaded-Optimizations-Auto-tp2199727.html

Hi,

I'm affected hard by a crash in NVidia Drivers v260.99 under Win7 64 bits for my applications.

This problem has been fixed in JOGL2 in this commit:
https://github.com/sgothel/jogl/commit/5166d6a6b617ccb15c40fcb8d4eac2800527aa7b

Unfortunately my apps are still using jogl-jsr-1.1.1.

I'd like to backport this aforementioned fix, but the problem is that the code changed in the version 2, with the use of the GLProfile.
I'm not sure exactly where to put the code in the 1 version. I know I should wrap the first GLContext.makeCurrent (since this is where it crashes), but that doesn't look easy to do.

Can someone help me with this?

Thanks,