Rendering without callbacks
Posted by Leigh McRae on Jan 15, 2011; 2:28am
URL: https://forum.jogamp.org/Rendering-without-callbacks-tp2259774.html
Hi,
Is it possible to create a thread that does continuous rendering with a cached GL context? I'm trying to add PC support to my game that is using OpenGL ES for BlackBerry and Android. It's a pretty large change for me to try and support paint methods.
Thanks.