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Rendering without callbacks

Posted by Leigh McRae on Jan 15, 2011; 2:28am
URL: https://forum.jogamp.org/Rendering-without-callbacks-tp2259774.html

Hi,

Is it possible to create a thread that does continuous rendering with a cached GL context?  I'm trying to add PC support to my game that is using OpenGL ES for BlackBerry and Android.  It's a pretty large change for me to try and support paint methods.

Thanks.