Re: Problems with update to b266
Posted by John No on Jan 19, 2011; 1:50pm
URL: https://forum.jogamp.org/Problems-with-update-to-b266-tp2280749p2287371.html
The crash seems to be related with the TextRenderer, after commenting all uses of Text Objects the rest of the program is running fine.
Native frames: (J=compiled Java code, j=interpreted, Vv=VM code, C=native code)
C [atioglxx.dll+0x26a856]
j com.jogamp.opengl.impl.gl4.GL4bcImpl.dispatch_glBindBuffer1(IIJ)V+0
j com.jogamp.opengl.impl.gl4.GL4bcImpl.glBindBuffer(II)V+34
j com.jogamp.opengl.util.awt.TextRenderer.endRendering(Z)V+36
not sure if the catalyst 10.2 legacy driver (2/24/2010) would fully support gl4.