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Re: Problems with update to b266

Posted by John No on Jan 19, 2011; 1:50pm
URL: https://forum.jogamp.org/Problems-with-update-to-b266-tp2280749p2287371.html

The crash seems to be related with the TextRenderer, after commenting all uses of Text Objects the rest of the program is running fine.

Native frames: (J=compiled Java code, j=interpreted, Vv=VM code, C=native code)
C  [atioglxx.dll+0x26a856]
j  com.jogamp.opengl.impl.gl4.GL4bcImpl.dispatch_glBindBuffer1(IIJ)V+0
j  com.jogamp.opengl.impl.gl4.GL4bcImpl.glBindBuffer(II)V+34
j  com.jogamp.opengl.util.awt.TextRenderer.endRendering(Z)V+36

not sure if the catalyst 10.2 legacy driver (2/24/2010) would fully support gl4.