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Re: Problems with update to b266

Posted by John No on Jan 21, 2011; 12:58pm
URL: https://forum.jogamp.org/Problems-with-update-to-b266-tp2280749p2301483.html

As a fast fix i copied the TextRenderer Class and made a minor change to the is15Available method:

from return isExtensionAvailable_GL_VERSION_1_5
to return isExtensionAvailable_GL_VERSION_1_5 && useVertexArrays;

Some methods of the Renderer checked VBO capability but ignored the fact that useVertexArrays was set to false.
adding the vertexarray flag to the return statement did the trick and i guess it would make sense to add that to the regular builds as well.

thx for the advice :)

John