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Re: Render problems for custom context menu in OpenGL / SWT

Posted by gouessej on Jan 27, 2011; 10:28pm
URL: https://forum.jogamp.org/Render-problems-for-custom-context-menu-in-OpenGL-SWT-tp2255271p2364325.html

Personally I have quite good performances with the SWT_AWT bridge used on very big meshes but with JOGL 1.1.1a. When I switched to JOGL 2.0, I found a bug that affects one of my optimizations that allowed me to swap the buffer by myself. The best solution would be a NEWT implementation for SWT so that we could use a NEWT canvas inside an SWT application and do the rendering on the SWT dispatching thread.

I think that a "naive" use of the SWT_AWT bridge can cause some tiny problems of synchronization and then you can noticeably (70%?) decrease the performance.
Julien Gouesse | Personal blog | Website