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Re: GLContext version...

Posted by Matt on Jan 28, 2011; 1:16pm
URL: https://forum.jogamp.org/GLContext-version-tp2335528p2366564.html

Actually, as I mentioned in Wade's thread, the only drawback of JOGL's GLCanvas is its inferior performance compared to SWT's original canvas. But I think I will sacrifice those few fps in order to save myself the nerves... and switch to JOGL's canvas. :-)
I appreciate all your help and examples.

Matt.