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Re: Force a GLCanvas size

Posted by Sven Gothel on Feb 01, 2011; 4:49pm
URL: https://forum.jogamp.org/Force-a-GLCanvas-size-tp2393774p2398568.html

On Tuesday, February 01, 2011 17:36:30 Leigh McRae [via jogamp] wrote:
>
> That works but now I can't move the screen around.  Thanks anyway.  
>

Uhmm .. NEWT uses 'insets' calculation, ie the 'payload' size shall be what you set
the NEWT window to - decorated or not.

~Sven