Re: Force a GLCanvas size
Posted by Leigh McRae on Feb 01, 2011; 5:08pm
URL: https://forum.jogamp.org/Force-a-GLCanvas-size-tp2393774p2398730.html
Thank you for the code but I don't think it works. I can't get it to anyway. Maybe I have to create a Frame with a bogus canvas with the size I want. Then take measurements once it's shown and create the GLCanvas with the offsets. I guess I can look into NEWT also but I was under the impression AWT was more stable. I don't really need performance.