Re: JOGL Applet invokeAndWait Exception
Posted by Sven Gothel on Feb 05, 2011; 8:19pm
URL: https://forum.jogamp.org/JOGL-Applet-invokeAndWait-Exception-tp2425308p2433186.html
On Saturday, February 05, 2011 21:07:41 William Bittle [via jogamp] wrote:
>
> Wow man, thanks a lot! I added the respective links to jogamp as well on the
> dyn4j project page, my blog and google code repository. Those JOCL demos
> look awesome. When I was converting from Java2D to JOGL I noticed that
> there was a JOCL binding and was really interested. I'll see if I can get
> some time to create some small apps (or maybe just examine the sorting app)
> with it then move to integration with dyn4j.
It would be awesome if you could keep
the data flow in mind, ie where you utilize JOCL for data processing
and where the result could be a VBO for example, all within GPU memory.
The benefit of not swapping the buffers through hosts are obvious,
eg OpenMax provides the same for video decoding -> GL texture
without any copy operation via host memory.
Great stuff, thank you.
Cheers, Sven