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Re: New tutorial on AWT/SWT/Swing/GLJPanel/GLCanvas

Posted by Wade Walker on Feb 11, 2011; 2:43pm
URL: https://forum.jogamp.org/New-tutorial-on-AWT-SWT-Swing-GLJPanel-GLCanvas-tp2363921p2473959.html

This latest commit fixes the AWT, SwingGLCanvas, SwingGLJPanel, and SWTAWT tutorials on my horrible old Windows XP 32-bit nvidia FX 5200 system :)

There's still a problem with the SWT tutorial -- here's the debug log below. It shows the invalid HDC problem, any idea how I can debug that? I've been looking at it the last couple of days, but can't figure out why an HDC would be invalid.

java.lang.Throwable: main - Info: NativeWindowFactory.<init>
        at javax.media.nativewindow.NativeWindowFactory.<clinit>(NativeWindowFactory.java:119)
        at javax.media.opengl.GLProfile.initProfilesForDefaultDevices(GLProfile.java:1164)
        at javax.media.opengl.GLProfile.access$0(GLProfile.java:1163)
        at javax.media.opengl.GLProfile$1.run(GLProfile.java:117)
        at java.security.AccessController.doPrivileged(Native Method)
        at javax.media.opengl.GLProfile.initSingleton(GLProfile.java:115)
        at name.wadewalker.jogl2tests.onetriangle.OneTriangleSWT.<clinit>(OneTriangleSWT.java:29)
main - NativeWindowFactory.initSingleton(false)
JOGL/Java2D integration disabled
JAWTUtil: Has sun.awt.SunToolkit.awtLock/awtUnlock true
JAWTUtil: Has Java2D true
JAWTUtil: Is headless false
JAWTUtil: AWT Desktop hints 2
GDI.isFirstX11ActionOnProcess: false
NativeWindowFactory.registerFactory() interface javax.media.nativewindow.NativeWindow -> jogamp.nativewindow.NativeWindowFactoryImpl@c743eb
NativeWindowFactory.registerFactory() class java.awt.Component -> jogamp.nativewindow.NativeWindowFactoryImpl@c743eb
NativeWindowFactory firstUIActionOnProcess false
NativeWindowFactory isAWTAvailable true, defaultFactory jogamp.nativewindow.NativeWindowFactoryImpl@c743eb
GLProfile.init firstUIActionOnProcess: false, thread: main
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Platform: Windows XP 5.1 (os), x86 (arch) 2 cores
Platform: littleEndian true, 32Bit true, a-ptr bit-size 32
Platform: Java 1.6.0_23, Java HotSpot(TM) Client VM, Sun Microsystems Inc., http://java.sun.com/, is JavaSE: true
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Package: com.jogamp.common
Extension Name: null
Specification Title: null
Specification Vendor: null
Specification Version: null
Implementation Title: null
Implementation Vendor: null
Implementation Vendor ID: null
Implementation URL: null
Implementation Version: null
Implementation Branch: null
Implementation Commit: null
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-----------------------------------------------------------------------------------------------------
Package: javax.media.nativewindow
Extension Name: null
Specification Title: null
Specification Vendor: null
Specification Version: null
Implementation Title: null
Implementation Vendor: null
Implementation Vendor ID: null
Implementation URL: null
Implementation Version: null
Implementation Branch: null
Implementation Commit: null
-----------------------------------------------------------------------------------------------------
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Package: javax.media.opengl
Extension Name: null
Specification Title: null
Specification Vendor: null
Specification Version: null
Implementation Title: null
Implementation Vendor: null
Implementation Vendor ID: null
Implementation URL: null
Implementation Version: null
Implementation Branch: null
Implementation Commit: null
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GLDrawableFactory.static - Native OS Factory for: Windows: jogamp.opengl.windows.wgl.WindowsWGLDrawableFactory
GraphicsConfigurationFactory.registerFactory() interface javax.media.nativewindow.AbstractGraphicsDevice -> jogamp.nativewindow.DefaultGraphicsConfigurationFactoryImpl@118278a
GraphicsConfigurationFactory.registerFactory() class javax.media.nativewindow.windows.WindowsGraphicsDevice -> jogamp.opengl.windows.wgl.WindowsWGLGraphicsConfigurationFactory@1570945
GraphicsConfigurationFactory.registerFactory() class javax.media.nativewindow.awt.AWTGraphicsDevice -> jogamp.opengl.windows.wgl.awt.WindowsAWTWGLGraphicsConfigurationFactory@9fa8f
main-SharedResourceRunner STARTED
main-SharedResourceRunner -> ready
GraphicsConfigurationFactory.registerFactory() class javax.media.nativewindow.egl.EGLGraphicsDevice -> jogamp.opengl.egl.EGLGraphicsConfigurationFactory@6db724
WindowsWGLDrawableFactory.enterThreadCriticalZone() - 0xffffffffffffffff - main
java.lang.Exception: Stack trace
        at java.lang.Thread.dumpStack(Thread.java:1249)
        at jogamp.opengl.windows.wgl.WindowsWGLDrawableFactory.enterThreadCriticalZone(WindowsWGLDrawableFactory.java:140)
        at javax.media.opengl.GLProfile.initProfilesForDevice(GLProfile.java:1296)
        at javax.media.opengl.GLProfile.initProfilesForDefaultDevices(GLProfile.java:1266)
        at javax.media.opengl.GLProfile.access$0(GLProfile.java:1163)
        at javax.media.opengl.GLProfile$1.run(GLProfile.java:117)
        at java.security.AccessController.doPrivileged(Native Method)
        at javax.media.opengl.GLProfile.initSingleton(GLProfile.java:115)
        at name.wadewalker.jogl2tests.onetriangle.OneTriangleSWT.<clinit>(OneTriangleSWT.java:29)
java.lang.Throwable: Info: GLProfile.initProfilesForDevice: WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], isSet false
        at javax.media.opengl.GLProfile.initProfilesForDeviceImpl(GLProfile.java:1308)
        at javax.media.opengl.GLProfile.initProfilesForDevice(GLProfile.java:1298)
        at javax.media.opengl.GLProfile.initProfilesForDefaultDevices(GLProfile.java:1266)
        at javax.media.opengl.GLProfile.access$0(GLProfile.java:1163)
        at javax.media.opengl.GLProfile$1.run(GLProfile.java:117)
        at java.security.AccessController.doPrivileged(Native Method)
        at javax.media.opengl.GLProfile.initSingleton(GLProfile.java:115)
        at name.wadewalker.jogl2tests.onetriangle.OneTriangleSWT.<clinit>(OneTriangleSWT.java:29)
GLProfile.init map decon, desktopCtxUndef true, eglCtxUndef true
GLProfile.init map GLProfile[GL4bc/GL4bc] on devide decon
GLProfile.init map default GLProfile[GL4bc/GL4bc] on device decon
GLProfile.init map GLProfile[GL3bc/GL3bc] on devide decon
GLProfile.init map GLProfile[GL2/GL2] on devide decon
GLProfile.init map GLProfile[GL2GL3/GL2] on devide decon
GLProfile.init map GLProfile[GL4/GL4] on devide decon
GLProfile.init map GLProfile[GL3/GL3] on devide decon
GLProfile.init map GLProfile[GL2ES2/GL2] on devide decon
GLProfile.init map *** no mapping for GLES2 on device decon
GLProfile.init map GLProfile[GL2ES1/GL2] on devide decon
GLProfile.init map *** no mapping for GLES1 on device decon
getOrCreateShared() decon: trying
main doAndWait START init: decon, release: null
main initializeAndWait set command init: decon, release: null
main-SharedResourceRunner woke up for device connection init: decon, release: null
main-SharedResourceRunner create Shared for: decon
RegisteredClassFactory getSharedClass (0) initialized: RegisteredClass[handle 0x400000, _dummyWindow_clazz0]
updateGraphicsConfiguration(using target): hdc 0xfffffffff20104d7
!!! user chosen caps GLCaps[on-scr, rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
updateGraphicsConfigurationARB: SharedContext is null: WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0]
updateGraphicsConfigurationGDI: ChoosePixelFormat(HDC 0xfffffffff20104d7) = 7, idx 6 (LastError: 0)
chooseCapabilities: Using recommendedIndex: idx 6
!!! chosen pfdID (GDI): native recommended 7, caps GLCaps[7 gdi: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
!!! setPixelFormat (GDI): hdc 0xfffffffff20104d7, 0 -> 7
*** setCapsPFD: GLCaps[7 gdi: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
!!! WindowsDummyWGLDrawable: WindowsWGLGraphicsConfiguration[DefaultGraphicsScreen[WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], idx 0], pfdID 7, ARB-Choosen false,
        requested GLCaps[on-scr, rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
        chosen    GLCaps[7 gdi: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]]
java.lang.Exception: Info: setGL (OpenGL null): main-SharedResourceRunner, <null> -> GL4bcImpl, jogamp.opengl.gl4.GL4bcImpl@c06258
        at jogamp.opengl.GLContextImpl.setGL(GLContextImpl.java:177)
        at jogamp.opengl.GLContextImpl.setGLFunctionAvailability(GLContextImpl.java:814)
        at jogamp.opengl.windows.wgl.WindowsWGLContext.createImpl(WindowsWGLContext.java:301)
        at jogamp.opengl.GLContextImpl.makeCurrentLocking(GLContextImpl.java:406)
        at jogamp.opengl.GLContextImpl.makeCurrent(GLContextImpl.java:352)
        at jogamp.opengl.windows.wgl.WindowsWGLDrawableFactory$SharedResourceImplementation.createSharedResource(WindowsWGLDrawableFactory.java:236)
        at jogamp.opengl.SharedResourceRunner.run(SharedResourceRunner.java:206)
        at java.lang.Thread.run(Thread.java:662)
main-SharedResourceRunner: !!! Initializing WGL extension address table: Windows_decon_0
main-SharedResourceRunner: !!! GLContext WGL ProcAddressTable mapping key(Windows_decon_0) -> 14990140
main-SharedResourceRunner: !!! Context FQN: Windows_decon_0-0x2202
main-SharedResourceRunner: !!! GLContext GL ProcAddressTable mapping key(Windows_decon_0-0x2202) -> 21450309
ExtensionAvailabilityCache: Flush availability OpenGL 2.1 (compatibility profile, any, old) - 2.1.2
main-SharedResourceRunner:ExtensionAvailabilityCache: Pre-caching init jogamp.opengl.gl4.GL4bcImpl@c06258, OpenGL 2.1 (compatibility profile, any, old) - 2.1.2
main-SharedResourceRunner:ExtensionAvailabilityCache: Pre-caching extension availability OpenGL 2.1 (compatibility profile, any, old) - 2.1.2, use glGetString
main-SharedResourceRunner:ExtensionAvailabilityCache: ALL EXTENSIONS: 124
main-SharedResourceRunner:ExtensionAvailabilityCache: Added GL_VERSION_2_1 to known extensions
main-SharedResourceRunner:ExtensionAvailabilityCache: Added GL_VERSION_2_0 to known extensions
main-SharedResourceRunner:ExtensionAvailabilityCache: Added GL_VERSION_1_5 to known extensions
main-SharedResourceRunner:ExtensionAvailabilityCache: Added GL_VERSION_1_4 to known extensions
main-SharedResourceRunner:ExtensionAvailabilityCache: Added GL_VERSION_1_3 to known extensions
main-SharedResourceRunner:ExtensionAvailabilityCache: Added GL_VERSION_1_2 to known extensions
main-SharedResourceRunner:ExtensionAvailabilityCache: Added GL_VERSION_1_1 to known extensions
main-SharedResourceRunner:ExtensionAvailabilityCache: Added GL_VERSION_1_0 to known extensions
main-SharedResourceRunner: !!! GLContext GL ExtensionAvailabilityCache mapping key(Windows_decon_0-0x2202) -> 14098944
main-SharedResourceRunner: createContextImpl: NOT OK (ARB, initial) - extension not available - share 0
WindowsWGLContext.createContext failed, fall back to !ARB context 0.0 (old) - @creation
main-SharedResourceRunner: createImpl: OK (old) share 0
main-SharedResourceRunner: !!! Create GL context OK: 0x10000 for jogamp.opengl.windows.wgl.WindowsWGLContext
!!! SharedDevice:  WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0]
!!! SharedScreen:  DefaultGraphicsScreen[WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], idx 0]
!!! SharedContext: jogamp.opengl.windows.wgl.WindowsWGLContext [OpenGL 2.1, options 0x22, 2.1 (compatibility profile, any, old) - 2.1.2, handle 0x10000, jogamp.opengl.gl4.GL4bcImpl@c06258,
        Drawable: jogamp.opengl.windows.wgl.WindowsDummyWGLDrawable[Realized true,
        Factory   jogamp.opengl.windows.wgl.WindowsWGLDrawableFactory@1f9338f,
        handle    0x0,
        Window    ProxySurface[config WindowsWGLGraphicsConfiguration[DefaultGraphicsScreen[WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], idx 0], pfdID 7, ARB-Choosen false,
        requested GLCaps[on-scr, rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
        chosen    GLCaps[7 gdi: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]], displayHandle 0x0, surfaceHandle 0x0, size 64x64]]]
!!! pbuffer avail: true
!!! readDrawable:  true
main-SharedResourceRunner -> ready
main initializeAndWait END init: decon, release: null
java.lang.Throwable: getOrCreateSharedl() decon: done
        at jogamp.opengl.SharedResourceRunner.getOrCreateShared(SharedResourceRunner.java:103)
        at jogamp.opengl.windows.wgl.WindowsWGLDrawableFactory.getOrCreateSharedContextImpl(WindowsWGLDrawableFactory.java:318)
        at javax.media.opengl.GLDrawableFactory.getOrCreateSharedContext(GLDrawableFactory.java:282)
        at javax.media.opengl.GLDrawableFactory.getIsSharedContextAvailable(GLDrawableFactory.java:269)
        at javax.media.opengl.GLProfile.initProfilesForDeviceImpl(GLProfile.java:1325)
        at javax.media.opengl.GLProfile.initProfilesForDevice(GLProfile.java:1298)
        at javax.media.opengl.GLProfile.initProfilesForDefaultDevices(GLProfile.java:1266)
        at javax.media.opengl.GLProfile.access$0(GLProfile.java:1163)
        at javax.media.opengl.GLProfile$1.run(GLProfile.java:117)
        at java.security.AccessController.doPrivileged(Native Method)
        at javax.media.opengl.GLProfile.initSingleton(GLProfile.java:115)
        at name.wadewalker.jogl2tests.onetriangle.OneTriangleSWT.<clinit>(OneTriangleSWT.java:29)
GLProfile.initProfilesForDevice: WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0]: desktop Shared Ctx true
GLProfile.init map decon, desktopCtxUndef false, eglCtxUndef false
GLProfile.init map *** no mapping for GL4bc on device decon
GLProfile.init map *** no mapping for GL3bc on device decon
GLProfile.init map GLProfile[GL2/GL2] on devide decon
GLProfile.init map default GLProfile[GL2/GL2] on device decon
GLProfile.init map GLProfile[GL2GL3/GL2] on devide decon
GLProfile.init map *** no mapping for GL4 on device decon
GLProfile.init map *** no mapping for GL3 on device decon
GLProfile.init map GLProfile[GL2ES2/GL2] on devide decon
GLProfile.init map *** no mapping for GLES2 on device decon
GLProfile.init map GLProfile[GL2ES1/GL2] on devide decon
GLProfile.init map *** no mapping for GLES1 on device decon
main: !!! createContextARB: SET mappedVersionsAvailableSet Windows_decon_0
GLProfile.initProfilesForDevice: decon: added profile(s): desktop true, egl false
GLProfile.initProfilesForDevice: decon: GLAvailability[Native[GL4bc false, GL4 false, GL3bc false, GL3 false, GL2 true[1.5 (compatibility profile, any, old)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]]]
GLProfile.dumpGLInfo: jogamp.opengl.windows.wgl.WindowsWGLContext [OpenGL 2.1, options 0x22, 2.1 (compatibility profile, any, old) - 2.1.2, handle 0x10000, jogamp.opengl.gl4.GL4bcImpl@c06258,
        Drawable: jogamp.opengl.windows.wgl.WindowsDummyWGLDrawable[Realized true,
        Factory   jogamp.opengl.windows.wgl.WindowsWGLDrawableFactory@1f9338f,
        handle    0x0,
        Window    ProxySurface[config WindowsWGLGraphicsConfiguration[DefaultGraphicsScreen[WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], idx 0], pfdID 7, ARB-Choosen false,
        requested GLCaps[on-scr, rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
        chosen    GLCaps[7 gdi: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]], displayHandle 0x0, surfaceHandle 0x0, size 64x64]]]
ExtensionAvailabilityCache: getGLExtensions() called
-----------------------------------------------------------------------------------------------------
WindowsGraphicsDevice[type Windows, connection decon]: GLAvailability[Native[GL4bc false, GL4 false, GL3bc false, GL3 false, GL2 true[1.5 (compatibility profile, any, old)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL2/GL2], GLProfile[GL2GL3/GL2], , default GLProfile[GL2/GL2]]]
Swap Interval -1
GL Profile    GLProfile[GL2/GL2]
CTX VERSION   2.1 (compatibility profile, any, old) - 2.1.2
GL            jogamp.opengl.gl4.GL4bcImpl@c06258
GL_VENDOR     NVIDIA Corporation
GL_VERSION    2.1.2
GL_EXTENSIONS
              GL_ARB_depth_texture GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shadow GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_gpu_program_parameters GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_pixels GL_EXT_paletted_texture GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_shared_texture_palette GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_texture_sRGB GL_EXT_timer_query GL_EXT_vertex_array GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_clamp GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_framebuffer_multisample_coverage GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control
GLX_EXTENSIONS
              WGL_ARB_buffer_region WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_render_texture WGL_EXT_extensions_string WGL_EXT_swap_control WGL_NV_float_buffer WGL_NV_render_depth_texture WGL_NV_render_texture_rectangle
-----------------------------------------------------------------------------------------------------
GLCaps[1 arb: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, one, mono  , hw, GLProfile[GL2/GL2]]
GLCaps[1 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, one, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]]
GLCaps[2 arb: on-scr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, one, mono  , hw, GLProfile[GL2/GL2]]
GLCaps[2 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, one, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]]
GLCaps[3 arb: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, one, mono  , hw, GLProfile[GL2/GL2]]
GLCaps[3 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, one, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]]
GLCaps[4 arb: on-scr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, one, mono  , hw, GLProfile[GL2/GL2]]
GLCaps[4 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, one, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]]
GLCaps[5 arb: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/0, one, mono  , hw, GLProfile[GL2/GL2]]
GLCaps[5 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/0, one, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]]
GLCaps[6 arb: on-scr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/0, one, mono  , hw, GLProfile[GL2/GL2]]
GLCaps[6 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/0, one, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]]
GLCaps[7 arb: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
GLCaps[7 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]]
GLCaps[8 arb: on-scr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
GLCaps[8 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]]
GLCaps[9 arb: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
GLCaps[9 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]]
GLCaps[10 arb: on-scr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
GLCaps[10 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]]
GLCaps[11 arb: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
GLCaps[11 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]]
GLCaps[12 arb: on-scr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
GLCaps[12 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]]
GLCaps[13 arb: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
GLCaps[13 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]]
GLCaps[14 arb: on-scr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
GLCaps[14 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]]
GLCaps[15 arb: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
GLCaps[15 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]]
GLCaps[16 arb: on-scr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
GLCaps[16 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]]
GLCaps[17 arb: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
GLCaps[17 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]]
GLCaps[18 arb: on-scr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]
GLCaps[18 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]]
GLCaps[19 arb: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/2, dbl, mono  , hw, GLProfile[GL2/GL2]]
GLCaps[19 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/2, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]]
GLCaps[20 arb: on-scr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/2, dbl, mono  , hw, GLProfile[GL2/GL2]]
GLCaps[20 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/2, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]]
GLCaps[21 arb: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/2, dbl, mono  , hw, GLProfile[GL2/GL2]]
GLCaps[21 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/2, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]]
GLCaps[22 arb: on-scr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/2, dbl, mono  , hw, GLProfile[GL2/GL2]]
GLCaps[22 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/2, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]]
GLCaps[23 arb: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/2, dbl, mono  , hw, GLProfile[GL2/GL2]]
GLCaps[23 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/2, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]]
GLCaps[24 arb: on-scr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/2, dbl, mono  , hw, GLProfile[GL2/GL2]]
GLCaps[24 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/2, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]]
GLCaps[25 arb: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/2, dbl, mono  , hw, GLProfile[GL2/GL2]]
GLCaps[25 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/2, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]]
GLCaps[26 arb: on-scr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/2, dbl, mono  , hw, GLProfile[GL2/GL2]]
GLCaps[26 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/2, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]]
GLCaps[27 arb: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/2, dbl, mono  , hw, GLProfile[GL2/GL2]]
GLCaps[27 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/2, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]]
GLCaps[28 arb: on-scr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/2, dbl, mono  , hw, GLProfile[GL2/GL2]]
GLCaps[28 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/2, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]]
GLCaps[29 arb: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/2, dbl, mono  , hw, GLProfile[GL2/GL2]]
GLCaps[29 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/2, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]]
GLCaps[30 arb: on-scr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/2, dbl, mono  , hw, GLProfile[GL2/GL2]]
GLCaps[30 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/2, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]]
GLCaps[31 arb: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/4, dbl, mono  , hw, GLProfile[GL2/GL2]]
GLCaps[31 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/4, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]]
GLCaps[32 arb: on-scr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/4, dbl, mono  , hw, GLProfile[GL2/GL2]]
GLCaps[32 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/4, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]]
GLCaps[33 arb: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/4, dbl, mono  , hw, GLProfile[GL2/GL2]]
GLCaps[33 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/4, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]]
GLCaps[34 arb: on-scr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/4, dbl, mono  , hw, GLProfile[GL2/GL2]]
GLCaps[34 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/4, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]]
GLCaps[35 arb: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/4, dbl, mono  , hw, GLProfile[GL2/GL2]]
GLCaps[35 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/4, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]]
GLCaps[36 arb: on-scr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/4, dbl, mono  , hw, GLProfile[GL2/GL2]]
GLCaps[36 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/4, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]]
GLCaps[37 arb: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/4, dbl, mono  , hw, GLProfile[GL2/GL2]]
GLCaps[37 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/4, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]]
GLCaps[38 arb: on-scr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/4, dbl, mono  , hw, GLProfile[GL2/GL2]]
GLCaps[38 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/4, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]]
GLCaps[39 arb: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/4, dbl, mono  , hw, GLProfile[GL2/GL2]]
GLCaps[39 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/4, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]]
GLCaps[40 arb: on-scr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/4, dbl, mono  , hw, GLProfile[GL2/GL2]]
GLCaps[40 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/4, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]]
GLCaps[41 arb: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/4, dbl, mono  , hw, GLProfile[GL2/GL2]]
GLCaps[41 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/4, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]]
GLCaps[42 arb: on-scr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/4, dbl, mono  , hw, GLProfile[GL2/GL2]]
GLCaps[42 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/4, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]]
GLCaps[43 arb: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/8, dbl, mono  , hw, GLProfile[GL2/GL2]]
GLCaps[43 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/8, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]]
GLCaps[44 arb: on-scr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/8, dbl, mono  , hw, GLProfile[GL2/GL2]]
GLCaps[44 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/8, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]]
GLCaps[45 arb: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/8, dbl, mono  , hw, GLProfile[GL2/GL2]]
GLCaps[45 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/8, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]]
GLCaps[46 arb: on-scr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/8, dbl, mono  , hw, GLProfile[GL2/GL2]]
GLCaps[46 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/8, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]]
GLCaps[47 arb: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/8, dbl, mono  , hw, GLProfile[GL2/GL2]]
GLCaps[47 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/8, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]]
GLCaps[48 arb: on-scr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/8, dbl, mono  , hw, GLProfile[GL2/GL2]]
GLCaps[48 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/8, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]]
GLCaps[49 arb: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/8, dbl, mono  , hw, GLProfile[GL2/GL2]]
GLCaps[49 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/8, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]]
GLCaps[50 arb: on-scr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/8, dbl, mono  , hw, GLProfile[GL2/GL2]]
GLCaps[50 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/8, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]]
GLCaps[51 arb: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/8, dbl, mono  , hw, GLProfile[GL2/GL2]]
GLCaps[51 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/8, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]]
GLCaps[52 arb: on-scr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/8, dbl, mono  , hw, GLProfile[GL2/GL2]]
GLCaps[52 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/8, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]]
GLCaps[53 arb: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/8, dbl, mono  , hw, GLProfile[GL2/GL2]]
GLCaps[53 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/8, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]]
GLCaps[54 arb: on-scr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/8, dbl, mono  , hw, GLProfile[GL2/GL2]]
GLCaps[54 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/8, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]]
GLCaps[55 arb: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/16, dbl, mono  , hw, GLProfile[GL2/GL2]]
GLCaps[55 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/16, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]]
GLCaps[56 arb: on-scr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/16, dbl, mono  , hw, GLProfile[GL2/GL2]]
GLCaps[56 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/16, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]]
GLCaps[57 arb: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/16, dbl, mono  , hw, GLProfile[GL2/GL2]]
GLCaps[57 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/16, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]]
GLCaps[58 arb: on-scr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/16, dbl, mono  , hw, GLProfile[GL2/GL2]]
GLCaps[58 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/16, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]]
GLCaps[59 arb: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/16, dbl, mono  , hw, GLProfile[GL2/GL2]]
GLCaps[59 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/16, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]]
GLCaps[60 arb: on-scr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/16, dbl, mono  , hw, GLProfile[GL2/GL2]]
GLCaps[60 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/16, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]]
GLCaps[61 arb: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/16, dbl, mono  , hw, GLProfile[GL2/GL2]]
GLCaps[61 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/16, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]]
GLCaps[62 arb: on-scr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/16, dbl, mono  , hw, GLProfile[GL2/GL2]]
GLCaps[62 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/16, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]]
GLCaps[63 arb: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/16, dbl, mono  , hw, GLProfile[GL2/GL2]]
GLCaps[63 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/16, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]]
GLCaps[64 arb: on-scr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/16, dbl, mono  , hw, GLProfile[GL2/GL2]]
GLCaps[64 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/16, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]]
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GLCaps[65 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/16, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]]
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GLCaps[67 arb: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 32/8/0, one, mono  , sw, GLProfile[GL2/GL2]]
GLCaps[67 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 32/8/0, one, mono  , sw, GLProfile[GL2/GL2], pixmap]
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GLCaps[68 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 16/8/0, one, mono  , sw, GLProfile[GL2/GL2], pixmap]
GLCaps[69 arb: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 32/8/0, dbl, mono  , sw, GLProfile[GL2/GL2]]
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GLCaps[71 arb: on-scr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 32/8/0, one, mono  , sw, GLProfile[GL2/GL2]]
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GLCaps[72 arb: on-scr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 16/8/0, one, mono  , sw, GLProfile[GL2/GL2]]
GLCaps[72 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 16/8/0, one, mono  , sw, GLProfile[GL2/GL2], pixmap]
GLCaps[73 arb: on-scr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 32/8/0, dbl, mono  , sw, GLProfile[GL2/GL2]]
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GLCaps[77 arb: on-scr, rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 32/8/0, dbl, mono  , sw, GLProfile[GL2/GL2]]
GLCaps[78 arb: on-scr, rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/8/0, dbl, mono  , sw, GLProfile[GL2/GL2]]
GLCaps[79 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 32/8/0, one, mono  , sw, GLProfile[GL2/GL2], pixmap]
GLCaps[80 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 16/8/0, one, mono  , sw, GLProfile[GL2/GL2], pixmap]
GLCaps[81 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 32/8/0, one, mono  , sw, GLProfile[GL2/GL2], pixmap]
GLCaps[82 arb: offscr, rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 16/8/0, one, mono  , sw, GLProfile[GL2/GL2], pixmap]
GLCaps[83 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 32/8/0, one, mono  , sw, GLProfile[GL2/GL2], pixmap]
GLCaps[84 arb: offscr, rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/8/0, one, mono  , sw, GLProfile[GL2/GL2], pixmap]
GLCaps[85 arb: offscr, rgba 5/5/5/0, opaque, accum-rgba 11/11/10/0, dp/st/ms: 32/8/0, one, mono  , sw, GLProfile[GL2/GL2], pixmap]
GLCaps[86 arb: offscr, rgba 5/5/5/0, opaque, accum-rgba 11/11/10/0, dp/st/ms: 16/8/0, one, mono  , sw, GLProfile[GL2/GL2], pixmap]
GLCaps[87 arb: offscr, rgba 5/5/5/8, opaque, accum-rgba 8/8/8/8, dp/st/ms: 32/8/0, one, mono  , sw, GLProfile[GL2/GL2], pixmap]
GLCaps[88 arb: offscr, rgba 5/5/5/8, opaque, accum-rgba 8/8/8/8, dp/st/ms: 16/8/0, one, mono  , sw, GLProfile[GL2/GL2], pixmap]
GLCaps[89 arb: offscr, rgba 5/5/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 32/8/0, one, mono  , sw, GLProfile[GL2/GL2], pixmap]
GLCaps[90 arb: offscr, rgba 5/5/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/8/0, one, mono  , sw, GLProfile[GL2/GL2], pixmap]
GLCaps[91 arb: offscr, rgba 3/3/2/0, opaque, accum-rgba 11/11/10/0, dp/st/ms: 32/8/0, one, mono  , sw, GLProfile[GL2/GL2], pixmap]
GLCaps[92 arb: offscr, rgba 3/3/2/0, opaque, accum-rgba 11/11/10/0, dp/st/ms: 16/8/0, one, mono  , sw, GLProfile[GL2/GL2], pixmap]
GLCaps[93 arb: offscr, rgba 3/3/2/8, opaque, accum-rgba 8/8/8/8, dp/st/ms: 32/8/0, one, mono  , sw, GLProfile[GL2/GL2], pixmap]
GLCaps[94 arb: offscr, rgba 3/3/2/8, opaque, accum-rgba 8/8/8/8, dp/st/ms: 16/8/0, one, mono  , sw, GLProfile[GL2/GL2], pixmap]
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GLCaps[96 arb: offscr, rgba 3/3/2/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/8/0, one, mono  , sw, GLProfile[GL2/GL2], pixmap]
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GLCaps[98 arb: offscr, rgba 1/1/1/0, opaque, accum-rgba 5/6/5/0, dp/st/ms: 16/8/0, one, mono  , sw, GLProfile[GL2/GL2], pixmap]
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GLCaps[101 arb: offscr, rgba 1/1/1/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 32/8/0, one, mono  , sw, GLProfile[GL2/GL2], pixmap]
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GLCaps[261 arb: offscr, rgba 32/0/0/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]]
GLCaps[262 arb: offscr, rgba 32/0/0/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]]
GLCaps[263 arb: offscr, rgba 32/0/0/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]]
GLCaps[264 arb: offscr, rgba 32/0/0/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]]
GLCaps[265 arb: offscr, rgba 16/16/16/16, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]]
GLCaps[266 arb: offscr, rgba 16/16/16/16, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, one, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]]
GLCaps[267 arb: offscr, rgba 16/16/16/16, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, one, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]]
GLCaps[268 arb: offscr, rgba 16/16/16/16, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]]
GLCaps[269 arb: offscr, rgba 16/16/16/16, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]]
GLCaps[270 arb: offscr, rgba 16/16/16/16, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]]
GLCaps[271 arb: offscr, rgba 16/16/16/16, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]]
GLCaps[272 arb: offscr, rgba 16/16/16/16, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]]
GLCaps[273 arb: offscr, rgba 16/16/16/16, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]]
GLCaps[274 arb: offscr, rgba 32/32/32/32, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]]
GLCaps[275 arb: offscr, rgba 32/32/32/32, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, one, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]]
GLCaps[276 arb: offscr, rgba 32/32/32/32, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, one, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]]
GLCaps[277 arb: offscr, rgba 32/32/32/32, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]]
GLCaps[278 arb: offscr, rgba 32/32/32/32, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]]
GLCaps[279 arb: offscr, rgba 32/32/32/32, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]]
GLCaps[280 arb: offscr, rgba 32/32/32/32, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]]
GLCaps[281 arb: offscr, rgba 32/32/32/32, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]]
GLCaps[282 arb: offscr, rgba 32/32/32/32, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, dbl, mono  , hw, GLProfile[GL2/GL2], pbuffer [r2t 0, r2tr 0, float 1]]
WindowsWGLDrawableFactory.leaveThreadCriticalZone() - 0xffffffffffffffff - main
GLProfile.init isAWTAvailable       true
GLProfile.init has desktopFactory   true
GLProfile.init hasDesktopGL         true
GLProfile.init hasGL234Impl         true
GLProfile.init has eglFactory       true
GLProfile.init hasGLES1Impl         false
GLProfile.init hasGLES2Impl         false
GLProfile.init defaultDesktopDevice WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0]
GLProfile.init defaultEGLDevice     EGLGraphicsDevice[type EGL, connection decon, unitID 0, handle 0x0]
GLProfile.init defaultDevice        WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0]
WindowsExternalWGLContext 0: werr: 0
Exception in thread "main" javax.media.opengl.GLException: Error: current WGL DC (0x7b01194d) is not a DC but: 0, werr 0
        at jogamp.opengl.windows.wgl.WindowsExternalWGLContext.create(WindowsExternalWGLContext.java:96)
        at jogamp.opengl.windows.wgl.WindowsWGLDrawableFactory.createExternalGLContextImpl(WindowsWGLDrawableFactory.java:432)
        at jogamp.opengl.GLDrawableFactoryImpl.createExternalGLContext(GLDrawableFactoryImpl.java:245)
        at name.wadewalker.jogl2tests.onetriangle.OneTriangleSWT.main(OneTriangleSWT.java:49)
main-SharedResourceRunner release START
!!! Shutdown Shared:
!!!   Device  : WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0]
!!!   Screen  : DefaultGraphicsScreen[WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], idx 0]
!!!   Drawable: jogamp.opengl.windows.wgl.WindowsDummyWGLDrawable[Realized true,
        Factory   jogamp.opengl.windows.wgl.WindowsWGLDrawableFactory@1f9338f,
        handle    0x0,
        Window    ProxySurface[config WindowsWGLGraphicsConfiguration[DefaultGraphicsScreen[WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], idx 0], pfdID 7, ARB-Choosen false,
        requested GLCaps[on-scr, rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
        chosen    GLCaps[7 gdi: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]], displayHandle 0x0, surfaceHandle 0x0, size 64x64]]
!!!   CTX     : jogamp.opengl.windows.wgl.WindowsWGLContext [OpenGL 2.1, options 0x22, 2.1 (compatibility profile, any, old) - 2.1.2, handle 0x10000, jogamp.opengl.gl4.GL4bcImpl@c06258,
        Drawable: jogamp.opengl.windows.wgl.WindowsDummyWGLDrawable[Realized true,
        Factory   jogamp.opengl.windows.wgl.WindowsWGLDrawableFactory@1f9338f,
        handle    0x0,
        Window    ProxySurface[config WindowsWGLGraphicsConfiguration[DefaultGraphicsScreen[WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], idx 0], pfdID 7, ARB-Choosen false,
        requested GLCaps[on-scr, rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]],
        chosen    GLCaps[7 gdi: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2]]], displayHandle 0x0, surfaceHandle 0x0, size 64x64]]]
RegisteredClassFactory releaseSharedClass (0) released: RegisteredClass[handle 0x400000, _dummyWindow_clazz0]
main-SharedResourceRunner release END