Re: Multithreading
Posted by Sven Gothel on Feb 15, 2011; 10:39am
URL: https://forum.jogamp.org/Multithreading-tp2221001p2500105.html
On Tuesday, February 15, 2011 11:32:21 Haroogan [via jogamp] wrote:
>
> By the way I see some of you have ~60 fps, I'm sure you should have a lot
> more. On problem I know is text rendering. For instance, when we've tested
> on my friends machine we also had ~60 fps until we've changed the method of
> rendering text. Now I will go in some details to make it clear.
>
dude .. if it's 60fps almost exactly, it's most likely to be V-Sync
where you can't go faster than the monitors refresh rate :)
you could measer the actual 'render time' .. look at the GLAutoDrawable's impl,
they usually count it.
~Sven