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Re: glTexImage performance

Posted by gouessej on Feb 23, 2011; 9:51am
URL: https://forum.jogamp.org/glTexImage-performance-tp2555613p2558868.html

Using ByteBuffer.asFloatBuffer or directly FloatBuffer is the same thing. Simply call Buffers.newDirectFloatBuffer() and you will get a direct float buffer in native order which is the fastest solution.
Julien Gouesse | Personal blog | Website