Re: Initializing a NEWT Window in Java and Rendering Natively
Posted by
gouessej on
Mar 04, 2011; 9:47am
URL: https://forum.jogamp.org/Initializing-a-NEWT-Window-in-Java-and-Rendering-Natively-tp2631445p2632180.html
What do you mean by "native interoperability"? I already display 3D objects written in C++/OpenGL in JOGL applications, I don't see which changes would be necessary to do the same thing in NEWT. On my view, it does not change anything. Am I wrong? Sven could answer you better than me.