Re: Initializing a NEWT Window in Java and Rendering Natively
Posted by Sven Gothel on Mar 04, 2011; 2:18pm
URL: https://forum.jogamp.org/Initializing-a-NEWT-Window-in-Java-and-Rendering-Natively-tp2631445p2633213.html
On Friday, March 04, 2011 10:47:18 gouessej [via jogamp] wrote:
>
> What do you mean by "native interoperability"? I already display 3D objects
> written in C++/OpenGL in JOGL applications, I don't see which changes would
> be necessary to do the same thing in NEWT. On my view, it does not change
> anything. Am I wrong? Sven could answer you better than me.
I concur Julien, ie I don' get the question either - and your statement is true :)
So with NEWT, it's like with AWT, but without the AWT threading model restrictions.
~Sven