Re: high memory consumption (IntIntHashMap)
Posted by
gouessej on
URL: https://forum.jogamp.org/high-memory-consumption-IntIntHashMap-tp2626543p2637636.html
Hi!
I'm not at work today. I'll test the latest build Monday morning. My test case is huge and uses a lot of glEnable, glDisable, glPushAttrib, glPushClientAttrib, etc... I will try to write a smaller test case if the bug persists. I have to be more precise, I use the debug pipeline.