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Re: WebGL specification 1.0 is final — and also, WebCL?

Posted by BrickFarmer on Mar 05, 2011; 12:23pm
URL: https://forum.jogamp.org/WebGL-specification-1-0-is-final-and-also-WebCL-tp2631673p2637810.html

>>it will never be as fast as Java even though JavaScript performances will go on being improved
Agreed.  But how many years did we have to listen to people telling us Java was too slow for games :)

And how much performance do you need?  Sure physics is computationally intensive, but with the mobile platforms currently switching to dual core (tegra 2, A5, etc) and the focus on browser speed, (which means javascript performance), it can't be long before this is a viable option.

But your arguments are good, and they help and reassure me that although WebGL could one day be the answer, it's not today :)  Currently the only way to get decent performance is via JOGL or relevant platform native code.  

But what a shame Java isn't getting the focus javascript is, and probably never will with Oracle sitting on it.  Sounds like even Java on Android is under threat now, let alone it ever being embedded again in any browser.