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Re: Initializing a NEWT Window in Java and Rendering Natively

Posted by Michael Bien on Mar 05, 2011; 8:06pm
URL: https://forum.jogamp.org/Initializing-a-NEWT-Window-in-Java-and-Rendering-Natively-tp2631445p2639184.html

On 03/05/2011 01:44 AM, void-pointer [via jogamp] wrote:
> @Mr. Bien I should have been more specific when I indicated "GPGPU" -
> I use CUDA to develop my algorithms. Using shaders for general-purpose
> computation would be mind-numbingly painful to say the least 0_o.
sorry, i misinterpreted your post a little bit. If someone sais GPGPU i
always have the old way of GPGPU in mind. It was quite common to map
parallel tasks to graphical problems to be able to run vendor
independent computational intensive programs on GPUs before techn. like
OpenCL appeared.


> I have always used JOGL when developing graphics applications in order
> to maintain platform compatibility, and will definitely use JOCL as I
> begin to port the existing code I have written.
sounds great. I can only repeat what i said in past on the JOCL mailing
list: API feedback is very appreciated -  if you run into problems or
think certain APIs can be improved/extended, please let us know.

best regards,
michael