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Re: Texture Issue Again :(

Posted by Wade Walker on Mar 07, 2011; 4:39pm
URL: https://forum.jogamp.org/Texture-Issue-Again-tp2646111p2646835.html

That's strange that etc/test.sh doesn't work, but we'll assume that the ATI 5870 supports NPOT, since we've confirmed on the other thread that the 4870 supports NPOT.

Are you doing the same code as Rami had above (i.e. with no calls to any part of JOGL except through gl.gl*() methods)? If Rami's code is failing for you, I'm not sure where the problem can be, since those gl* calls are almost a straight pass-through to the native code. There's a little JOGL code in there to get buffer offsets, but that code doesn't seem to know about NPOT.

Maybe check your GL2 object, and make sure it's 2.1 or later (that you're not somehow using OGL ES or something)?

I'll try this on an old ATI card tonight to see what happens.