Login  Register

Re: GLJPanel + FBO + J2D OpenGl pipeline

Posted by rachotilko on Mar 15, 2011; 5:53pm
URL: https://forum.jogamp.org/GLJPanel-FBO-J2D-OpenGl-pipeline-tp2645994p2682172.html

Thank you for your answer. Anyway, problems were caused by GLJPanel's use of glScissor, which I was no aware of. After I took into account this fact in my code (by properly saving/reseting/restoring scissor box) everything worked just fine ...