Login  Register

Re: converting from Sun's jogl to jogamp's jogl -- HELP

Posted by Alexandra on Mar 24, 2011; 12:59am
URL: https://forum.jogamp.org/converting-from-Sun-s-jogl-to-jogamp-s-jogl-HELP-tp2715969p2723264.html

I saw somewhere else that the following exception:

Caused by: javax.media.opengl.GLException: This GL object is being incorrectly used with a different GLContext than that which created it

might be caused by caching the GL. So every time I get the init(GLAutoDrawable) or display(GLAutoDrawable) I do

myGL2 = auto.getGL().getGL2();

Anyway... how would I use the DebugGL2 in this case? Where do I call:

GLAutoDrawable setGL( new DebugGL2( auto.getGL().getGL2() ) )

I currently need the DebugGL2 for the framebuffer implementation of translucent surfaces to work...