Re: JOGL Linux Hardware Acceleration
Posted by Wade Walker on Apr 16, 2011; 2:22pm
URL: https://forum.jogamp.org/JOGL-Linux-Hardware-Acceleration-tp2792228p2827992.html
You could try the X11 optimization trick:
static {
GLProfile.initSingleton( true );
}
in your main class to see if that helps (instead of calling initSingleton(false) the way you're currently doing it). Your situation doesn't sound like a driver problem, because the Web Start version runs fine, and it's the same video driver being used for both Web Start and desktop JOGL.