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Re: Exception while executing a 3D kernel

Posted by Michael Bien on Apr 21, 2011; 4:44pm
URL: https://forum.jogamp.org/Exception-while-executing-a-3D-kernel-tp2847306p2847674.html

  if you use a 3d kernel all offsets and sizes must be 3 element vectors.

PointerBuffer offsets = PointerBuffer.allocateDirect(new long[]{first,
second, third});
or
offsets.put(first).put(second).put(third).rewind();

rewind puts the read/write index to 0. The first method does that
automatically. You don't have to rewind if you address the position via
a index. e.g: .put(0, first);

offSets.put(globalWorkOffsets,0,1);

inserts only the first element since the lenght was set to 1.

-michael

On 04/21/2011 05:49 PM, suleman [via jogamp] wrote:

>
> Hi,
>
> I changed the code assaid by you, but now the JVM crashes? Is there a bug in
> the implementation (by me or jocl library) or do i have  a older version?
> Currently i am using (08-03-2011) version
>
>
> PointerBuffer offSets = PointerBuffer.allocateDirect(1);
> offSets.put(globalWorkOffsets,0,1);
> offSets.rewind();
>
> PointerBuffer globalSizes = PointerBuffer.allocateDirect(1);
> globalSizes.put(globalWorkSizes, 0, 1);
> globalSizes.rewind();
>
> PointerBuffer localSizes = PointerBuffer.allocateDirect(1);
> localSizes.put(localWorkSizes, 0, 1);
> localSizes.rewind();
>
> //Execute the 3D kernel
> device.getCommandQueue().putNDRangeKernel(clkernel, 3, offSets,
> globalSizes, localSizes);
>
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