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Re: GL units and screen coordinates

Posted by Flow on Apr 29, 2011; 12:39am
URL: https://forum.jogamp.org/GL-units-and-screen-coordinates-tp2826205p2877350.html

Hi Wade, that's exactly what I was trying to do :)

But I was using a zomming in/out feature based in a float which was used like this : in my display() method I've this code :
gl.glVertex3f(0.0f, 0.0f, zoom);

This feature is not working anymore with this option. Is there any solution to this problem?

Thanks again!