Re: Loading and drawing .obj models
Posted by Demoscene Passivist on May 09, 2011; 11:55am
URL: https://forum.jogamp.org/Loading-and-drawing-obj-models-tp2708428p2918431.html
>One more question, if i don't wish to use framework.base framework.util
>how can i modify the GL2_UnWrap.java to make it work for the texture? :(
If u don't wanna use my framework, then simply wrap the init, mainloop and cleanup of GL2_UnWrap into the corresponding methods of a GLEventListener and inline the utility methods for texture loading. They are not that much code, son inlining them would be ok I guess.