Re: Unable to set pixel format 4 for device context
Posted by RobC on May 09, 2011; 1:50pm
URL: https://forum.jogamp.org/Unable-to-set-pixel-format-4-for-device-context-tp2852819p2918769.html
Wade/Sven,
I rolled back our application to a JOGL 1.1.1a version and changed all of the GL2 method calls back to GL calls (also all of the lighting and matrix method calls) and the application is working perfectly on the GX260. I ran it with our actual application as well as the test application I sent to you. I cranked up the speed on the frame swapping from 250ms to 50ms and ran the test app into the 5000-7000 range multiple times and never saw the error. Is it possible that this could be a bug somewhere between JOGL versions? The 1.1.1a looks to be from around June of 2009.
Thanks,
Rob