Re: Program matrix -> GLSL Matrix
Posted by Worker on May 17, 2011; 3:54pm
URL: https://forum.jogamp.org/Program-matrix-GLSL-Matrix-tp2952809p2952984.html
Thanks,
I know, jogl is the sole java 3d library that can handle double's.
The others that i have tested (e.g. lwgl) can handle only
floats for compatibility with old graphic cards.
I think the most GPU's today can handle doubles.
What i have seen is , that opengl from version 3.2 and GLSL 1.5 supports that.
But where i can call it, is this another type instead mat4 now mat4d or so????
(For others, i have wrote my own math library for an independent solution,
and if there is an interest here i can post it. It handles also quaternions.)