Strange Applet working
Posted by Worker on May 21, 2011; 8:18pm
URL: https://forum.jogamp.org/Strange-Applet-working-tp2969871.html
It seems that not all jogl commands works in applets.
What work good in a local application works in some cases
also in an applet.
Skyboxes to get working in an applet seems to be a nightmare.
I have 5 different skyboxes written, as Quads, as Cubemaps .....,
that all worls perfect local in an application, but no one
does it's work in an applet.
The problem was not with normal objects, also shader does
work correct in an applet, only the skyboxes does not work.
(SkySpheres works correct)
Can it be that the textures excedes the browsers capacities
for memory or so?
I don't know.
Has somewhere have such problems in the past,
and can give hints, what goes wrong?