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Re: OpenGL 4 status

Posted by Job Zwiers on May 21, 2011; 9:35pm
URL: https://forum.jogamp.org/OpenGL-4-status-tp2969055p2970114.html


Why do you think that? The NVidia pages state that they support OGL 4.1 for almost a year by now.
The product description also say so, the driver descriptions say so.  But the real test is of course a "running" OGL4
application. And I do have  a few demos, written in C/C++ I guess.  One of them is built into
the very useful GPU Caps viewer program, which informs you about the OpenGL related capabilities of
your hardware and driver. (http://www.ozone3d.net/gpu_caps_viewer/)
It says for my system that OGL 4.1 is enabled, and moreover it runs the OGL4 specific tesselation shader demo.
Another OGL4.0 demo that I can run is the "Mountains demo"  (http://rastergrid.com/blog/downloads/mountains-demo/)

All of that runs on a GTX 460, and I am sure it will run on a GTX 580, if you can afford one of those..