Re: OpenGL 4 status
Posted by Job Zwiers on May 22, 2011; 11:46am
URL: https://forum.jogamp.org/OpenGL-4-status-tp2969055p2971626.html
Ok, thank's Michael, that workaround seems to work. I do get a GL4 context,
and glGetString(GL.GL_VERSION) now correctly reports version 4.1
Still I have a question: it seems that specific OGL4.0/OGL4.1 features are already present in Jogl GL3.
I also see from the Javadoc that GL4 does not introduce new constants or new methods,
although OpenGL 4.0/4.1 of course does add a few things on top of OpenGL 3.3.
So what's the philosophy behind the GL4 interface? Is it just a "tagging interface" ?
Best regards,
Job Zwiers