Re: Regarding active rendering of JOGL
Posted by Worker on May 26, 2011; 11:47pm
URL: https://forum.jogamp.org/Regarding-active-rendering-of-JOGL-tp2989970p2991038.html
What does you done?
I reach nativ and also in a browser 2000 fps with buffer updates.
You must set in your main render class the correct swap intervalls.
With old awt calls, you does not make a good figure, i think