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Re: Texture performance between TextRender, GL.glCallLists, GLSL

Posted by xmly on May 27, 2011; 5:10pm
URL: https://forum.jogamp.org/Texture-performance-between-TextRender-GL-glCallLists-GLSL-tp2990101p2993735.html

I am new to jogl/opengl, thanks for your clear explanation, :)