Little problems with sky boxes in applets (a new bug found?)
Posted by Worker on Jun 03, 2011; 5:08pm
URL: https://forum.jogamp.org/Little-problems-with-sky-boxes-in-applets-a-new-bug-found-tp3020352.html
Hello
I use jogl 2 and i have an odd problem found.
If i draw sky spheres or sky domes with objects in an applet,
all works good, also shaders works correct,
only sky boxes works not correct.
I have test it with cubemaps commands and 6 single
textures onto Quads, but no chance.
The textures are not draw and only one of them partially.
(In opengl coordinates the -X)
I have tested it with different textures, compressed and
uncompressed, the problem remains the same.
I think here we have found a bug in the applet drawing
for textures, if they are more than one per object.
Not in applets, the same code works perfect.
Has somewhere also made such experience?